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#1 |
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Shady AGP
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------------------------------------------------- Game Collector \ Animator \Graphics Design Project in the Works ![]() www.josephgoss.com |
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#6 |
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Senior Member
Last Online: 08-02-2016 07:52 AM
Join Date: Nov 2003
Location: Paris, France
Posts: 6,409
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Yeah, this game had its moments, but being the errand pixel-hunting boy in New York wasn't one of those...
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...It's down there somewhere. Let me have another look. |
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#7 | |
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woof
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Quote:
![]() and then I went back to walking...if thats what you can call it ![]()
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"I've got nothing to lose! Except for...well everything." |
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#9 |
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The Thread™ will die.
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I actually gave up on the third or fourth game day (before the plot really gets going, it would appear). The thing just descended into a mass of unprompted, illogical puzzles, all the while giving me unskippable animations, long-winded dialogues and an interface that sometimes worked to contend with.
If I ever do finish this game, it will be with a walkthrough. So much potential... ![]() |
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#10 | |
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Senior Member
Last Online: 08-02-2016 07:52 AM
Join Date: Nov 2003
Location: Paris, France
Posts: 6,409
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Quote:
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...It's down there somewhere. Let me have another look. |
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