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#844 |
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Senior Member
Last Online: 06-26-2013 07:06 AM
Join Date: Sep 2006
Posts: 569
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There was a $10k backer tonight. Hopefully they stay true to their pledge, but I think we should aim for ~$325k to be safe. Naturally some backers may not fulfill their pledges. Maybe Jane will contact the 10k backer and make sure that person is serious or something. I'd hate for someone to pull the rug from under the campaign in the last day or two.
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***Read the bolded part*** "You ever wish you could just follow your instincts, live for the moment?" - Gabriel Knight Now playing - Legend of Grimrock Need to finish - The Whispered WorldFinished - Botanicula, The Journeyman Project 3: Legacy of Time Up Next - A New Beginning, Monkey Island 2 Special Edition Anticipating - Asylum, Bracken Tor, The Last Crown |
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#849 | |
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Junior Member
Last Online: 05-16-2012 03:15 AM
Join Date: Apr 2012
Posts: 28
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Things can- and have previously in the campaign- slow down pretty fast. I mean, hopefully we can get some more press and whatnot in the next few days what with this reaching it's goal, and there being the first scene and T-shirt designs to come out...but let's just wait and see. It's made it's goal, though, that's the main thing. Was looking a little troubling for a while there... ![]() |
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#851 |
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She Wants Revenge
Last Online: 05-20-2012 04:28 PM
Join Date: Dec 2005
Location: Finland
Posts: 494
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GK is leading the DF playthrough thing quite nicely now. 35 to Machinarium's 20.
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Currently playing: AlternativA, Diablo III Recently finished: Hector - Episode 1, Dear Esther, Gemini Rue, Sherlock Holmes vs. Jack the Ripper, Blackwell trilogy All-time favourites: Discworld Noir, Gabriel Knight trilogy |
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#852 | |
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UnseenUniversity Graduate
Last Online: 05-20-2012 02:40 AM
Join Date: Apr 2006
Location: Perth WA
Posts: 515
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#853 |
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Senior Member
Last Online: 05-19-2012 09:36 AM
Join Date: Aug 2004
Location: Germany
Posts: 726
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I still feel uncomfortable by the low backer count, considering the long-term prospects of Pinkerton Road, but at last we met the goal. I hope it holds though. I refreshed one time and one backer was actually backing out again! Pffsh! And just now the money count was going up, but not the backer count.
Let's just hope that Moebius and Mystery Game X will convince the wider public that Jane Jensen still got it and that she is one of the greatest adventure game designers we got. |
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#854 |
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Schattenjäger
Last Online: 07-27-2015 11:56 PM
Join Date: Nov 2010
Posts: 572
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wooo for a 10k backer who was waiting for near 290k
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Currently focussing on: Book of unwritten tales On deck: lone survivor Recently finished: donna: avenger of blood, machinarium, botanicula, grim fandango, corpse party |
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#856 | |
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Last Online: 05-19-2012 05:49 AM
Join Date: Jan 2006
Posts: 41
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#857 | |
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female animal lover
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I don't understand why "I don't like how she reads her lines" translates to "I have no clue what a New Orleans dialect sounds like and think she's being stereotypical"..
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Pennies are never the healthy end, risk all! The Panthera Effect If you can't beat Panthera, join Panthera.. ![]() My sporadically updated blogs: Animation enthusiast, Sci-fi enthusiast and Snark, pedantry and random geekery |
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#858 |
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Member
Last Online: 05-19-2012 08:25 AM
Join Date: Jul 2011
Posts: 44
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Going off on a bit of a voice acting tangent. In my opinion, speech hurt adventure games for the most part. In the old days when you were just reading, a lot was left up to your imagination. Reading also engages your mind to a greater extent than listening to voice acting does (unless the voice acting is very well done, which it usually is not).
The main character actors from a couple of specific "classic" '90s comedy adventure game series are so mediocre and bland (as is almost every actor in most games, not just adventure), I can't understand why people say things like "if they revive [X series], they MUST get [X mediocre voice actor] to voice the part again!" When you're staring at a static screen watching people talk, interesting well-acted voices are vital. That's why, to me, GK1 is the best voiced game I've ever played. Perhaps there are other games with technically "better" acting, but there is so much personality in almost every voice in GK1 that it overrides any possible issues with over-the-top accents. The only other games where I can say for sure that I truly loved the voice acting were Grand Theft Auto III and Vice City. |
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#859 | |
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Senior Member
Last Online: 07-25-2012 06:47 PM
Join Date: Jun 2007
Posts: 775
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#860 |
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self-distracted
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^ I more or less agree with your take on how voice acting doesn't usually benefit adventure games, but I somewhat disagree on the time: I think modern adventure games have more meh performances than the oldies. Of course that could have something to do with the fact that back then adventure games were pretty much the only genre featuring voice acting to that extent so it all sounded kind of exciting while nowadays action/FPSs with huge budgets can afford AA actors and outshine AGs with ease (although good casting, I find, isn't always associated with money).
But beyond that, the classics from the 90s, especially the ones by LucasArts, consistently featured quality voice work. I still can't believe you didn't mention Grim Fandango in the list of games with impressive voice talent throughout; to me it remains one of its most distinctive characteristics - it really helped elevate the experience to a whole new level. I don't remember being at all that impressed with GK 1, even though I love this game as well.
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"Imagination is more important than knowledge" -Albert Einstein- Proud supporter of Tex Murphy - Project Fedora |
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