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AdventureGameAficionado
Last Online: 01-18-2010 06:42 AM
Join Date: Sep 2003
Location: Cardiff, Wales
Posts: 1,968
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By the way, you refer to "a weird little maze game from 1980" not being the adventure game Adventure. The adventure game was actually called Colossal Cave Adventure, although it's often shortened to Adventure or Colossal Cave.
I have encountered the maze game before myself, whilst looking for the IF game ![]()
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Berian Williams - [SIZE=1]Visit agagames.com for free adventure games! |
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Rattenmonster
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
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Quote:
![]() (Although I did play Police Quest 1 and 2 on a PC in 1990 or so, and don't remember having to do anything particularly drastic to it. I played directly off the disk... the computer didn't have a hard drive.) |
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Elegantly copy+pasted
Last Online: 09-02-2021 01:03 AM
Join Date: Jan 2005
Posts: 1,773
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As for the Adventure "maze game," that would be the Atari 2600 game, and it did launch the adventure genre. The other adventure genre, that is; the one we tend to call "action-adventure" for the sake of clarity. The Atari Adventure eventually led to Zelda, and from Zelda and Prince of Persia all action-adventures follow. But we've discussed this before, at length.
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Please excuse me. I've got to see a man about a dog. |
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Elegantly copy+pasted
Last Online: 09-02-2021 01:03 AM
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Posts: 1,773
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Well, trust me. Some people may find DOSBox a little bit tricky, but it's much easier to get most DOS games to run now than it ever was when they were released.
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Please excuse me. I've got to see a man about a dog. |
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#8 | |
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Rattenmonster
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
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In any case, I didn't get very far with it. ![]() |
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Dungeon Master
Last Online: 05-04-2022 02:33 PM
Join Date: Nov 2003
Location: Poland
Posts: 4,152
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What's happening? Wh... Where am I? |
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Sierra Junkie
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Hopeful skeptic
Last Online: 09-18-2013 05:02 PM
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
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(Incidentally, I actually agree that there is a second viable console-centric branch of "adventure" genre terminology.) |
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Senior Member
Last Online: 12-24-2011 07:41 AM
Join Date: Jan 2006
Posts: 349
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Beside this very minor point, which actually is insignificant, it was a very interesting article and one that saved me (for the time being) quite a lot of money... I guess I'll have to wait 'till GameTap matures...
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Usually blogging away on gaming issues in my random (?) lair |
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Elegantly copy+pasted
Last Online: 09-02-2021 01:03 AM
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Posts: 1,773
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Quote:
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Please excuse me. I've got to see a man about a dog. |
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Hopeful skeptic
Last Online: 09-18-2013 05:02 PM
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Location: Toronto
Posts: 7,743
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Your point is well taken, though, and I don't want people to think we (as a site) were somehow "officially" discrediting any console orientation. Quote:
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#15 | |
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Rattenmonster
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
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![]() I'd be happy to take out that word, if it makes a big difference in meaning. |
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Junior Member
Last Online: 10-28-2008 05:50 AM
Join Date: Mar 2005
Posts: 21
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An excellent, and true, article. I actually like Gametap so far (I'm in the middle of the two week free trial), but its adventure offerings are less than pleasant. The big problme may be that they have much of the Myst series, which I unfortunately own already, and the DOS games run a bit choppily on my laptop. Fortunately, they're advertising Quest for Glory II, one of my favorite adventure games of all time.
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Rattenmonster
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
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#19 |
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Senior Member
Last Online: 07-12-2007 02:07 AM
Join Date: Jan 2006
Location: London
Posts: 357
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As I understand it, the Atari 2600 Adventure game was actually based on Colossal Cave, at least conceptually. Between the memory limitations and lack of a keyboard, it's probably as close as you could get to it on that machine.
The 2600 game is quite famous, most notably for being the first game to ever feature an easter egg. The story, as I understand it, is that Atari's policy forbade game progammers to receive personal credit in the game or packaging. So, when Warren Robinett wrote the cartridge for Atari, he hid a single invisible pixel as an object (the source of the name "easter egg") which allowed the player to pass into a hidden room with his personal credit written inside. It's not a bad game, and worth playing through. Level 1 is easy, as long as you bear in mind that the mazes don't actually join up properly, the arrow is a sword, and it will kill the ducks, who are called dragons in the manual for some unfathomable reason, with a single touch. You can only access the egg from Levels 2 and 3, but then you have to deal with the bat. I hate that bat. I hated it then, I hate it now, and I will alwayd completely detest that inventory-stealing creature forever. |
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Rattenmonster
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
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![]() I don't think I got past level 1, though. I couldn't figure out what to do with the object that had two parallel (sort of) lines. Was it a bridge? I thought so, but couldn't use it for anything, and couldn't get into the next castle. |
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