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evolve - quit playing with yourself "jesters do oft prove prophets." - william shakespeare |
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A Servicable Villain
Last Online: 08-28-2009 03:15 AM
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I's nice to see how this series actually got better as it went along, instead of the usual scenario where sequels just get worse. Hand of Fate was a definite improvement, and Malcolm's Revenge was, arguably, the best of the series*
I always lamented that Westwood didn't do more adventures (and RPG's, though unfortunately the later Lands of Lore games were not at all that good I'm afraid!). And now they're dead. Sad turn of events, that. At least we've got some mighty fine titles thanks to them! *Arguably, because it's quite a departure from the established themes, but very qualitative overall.
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evolve - quit playing with yourself "jesters do oft prove prophets." - william shakespeare |
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AdventureGameAficionado
Last Online: 01-18-2010 06:42 AM
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Location: Cardiff, Wales
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Kyrandia 1 was great. 2 was a bit better, and I never really got into the third at all. 3 1/2 or 4 stars is justified, I think.
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Berian Williams - [SIZE=1]Visit agagames.com for free adventure games! |
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Thanks AGA. Although I can see how not everyone would have been fans... and, of course, we are all entitled to our opinions. I'm looking forward to continue delving into the series. I'm curious as to whether or not the games get better or worse.
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evolve - quit playing with yourself "jesters do oft prove prophets." - william shakespeare |
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LA-S-LE
Last Online: 02-19-2010 04:55 PM
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Location: Snow Country
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It's a nice little game that tried to mimic King's Quest at a time when King's Quest was the bestselling series of all time.
Kyrandia was not only one of the most beautiful and breathtaking adventures for its time, it was also innovative. It's silly to say that it was a clone of KQ games, because both have very little in common. Of course, there is a kingdom, based on fantasy universe, and you have to save it. That's all. The same senario was in Simon the Sorcerer, in Death Gate and Shannara, in Dragon Sphere, Redguard, Eternam and many more. Where they all clones of KQ (which, by the way, was more of a fairy tale, then fantasy)? Not, for sure. |
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Senior Member
Last Online: 08-02-2016 07:52 AM
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Location: Paris, France
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...It's down there somewhere. Let me have another look. |
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Senior Member
Last Online: 08-02-2016 07:52 AM
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Location: Paris, France
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About the rating...
Granted, Kyrandia 1 is heavily flawed, but it still has got something magical, especially the graphics: even though the game is old, they don't look outdated, and give the game a special atmopshere, much better in my opinion than any King Quest.
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...It's down there somewhere. Let me have another look. |
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#14 |
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capsized.
Last Online: 06-28-2010 09:16 AM
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I played a bit of Hand Of Fate years ago at a friend's computer. Blonde bland chick running through the woods. At least, that was my impression of it.
I'll give it another try.
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Senior Member
Last Online: 08-02-2016 07:52 AM
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Location: Paris, France
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Seriously, even though you begin in woods, you end up visiting the whole world and beyond (well, some small part of it, anyway). And Zanthia is not bland , and she not running.
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#16 | |
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Dread Pirate
Last Online: 01-20-2012 02:51 PM
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Location: Beverly, Massachusetts, USA
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Dread Pirate
Last Online: 01-20-2012 02:51 PM
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#18 | |
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Senior Member
Last Online: 08-02-2016 07:52 AM
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The only really big flaw in Kyrandia is the gameplay, and more precisely the puzzle design is stupid.
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#19 |
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A Servicable Villain
Last Online: 08-28-2009 03:15 AM
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Haha, I only now suddenly realized I didn't even LOOK at the ratings. Seriously, it's all so redundant. Read the text and you'll get a far better grasp of the reviewer's intention than some silly rating. That's only good for rather pointless debate over comparisons between stars or percentages.
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#20 | |
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Dread Pirate
Last Online: 01-20-2012 02:51 PM
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